Village & gardens
ConfirmedThe human world at mouse scale: cottage gardens, rose arches, stone walls and porch furniture turned into climbing frames.
The open world of Hela: of Mice & Magic, Norrland-inspired biomes seen from a few centimetres off the ground.
Windup Games is based in Umeå, northern Sweden, and the team set out to capture the landscapes they grew up in: meadows, forests, wetlands, shorelines and burrows across a single handcrafted open world. Because you play a mouse, scale does the storytelling — the official site calls everyday places like a kitchen table "grand obstacles".
The human world at mouse scale: cottage gardens, rose arches, stone walls and porch furniture turned into climbing frames.
Fern floors, pine canopy and golden haze, the heartland of the witch's land, watched over by its largest residents.
Sunlit grass, stone paths and old farm tools, open ground between the village and the wilds.
Rivers, mist and granite, damp lowlands full of water-borne ingredients.
The official site name-checks "the sparkling shoreline of the North", coastal scenery inspired by northern Sweden.
Publisher materials list burrows among the biomes; cozy interiors like the witch's candlelit cabin anchor the story.
Individual region pages (collectibles, ingredient spots, puzzle walkthroughs, map overlays) go live once we can verify locations in the shipped game on December 1, 2026. Individual place names in official materials are sparse before launch, so this page sticks to officially confirmed biomes.
Unofficial fan wiki & guide for Hela: of Mice & Magic, maps, co-op, mechanics and more.